Direct answer

Disconnect inactive controllers and other input devices, close third-party remapping layers for one test, restart the game, and use only one input method. If stable, reconnect devices one at a time. EA confirms remapping support, but has not published a game-specific switching fix.

Safe first steps

Do these in order

  1. 01

    Exit the game completely.

  2. 02

    Disconnect unused controllers, wheels, virtual controllers, and extra receivers.

  3. 03

    Temporarily close nonessential remapping or macro software.

  4. 04

    Restart and test with one keyboard/mouse set or one controller.

  5. 05

    Reconnect one device or remapping layer at a time to identify the conflict.

What EA confirms

EA says most controls can be remapped for mouse/keyboard and controller. The PC build is mostly playable with Xbox Series and PS5 controllers, although certain text entry still requires a keyboard.

Why single-device testing matters

Launch reports describe keyboards or mice cutting out and prompts rapidly switching to controller. Testing one active input source isolates a conflict without changing graphics, save, or system files.

Preserve your bindings

Record custom bindings before resetting anything. Restore one customization at a time only after the default single-device test remains stable.

If input fails outside the game

A keyboard or mouse that also disconnects in Windows may have a USB, power, driver, or hardware issue. Use the device manufacturer's support path rather than treating it as a confirmed game bug.

Evidence log

Sources checked

Official and platform sources establish supported behavior. Independent reporting can carry attributed developer statements or hands-on findings. Community links establish symptoms and player language only.

Official
EA Accessibility Resources: Controls

Official remapping, sensitivity, and inversion capabilities.

Official
EA: Zero Company FAQ

Official PC controller and keyboard-entry support details.

Community
Launch technical-issues megathread

Used to track recurring symptoms and player language, not as proof of a universal fix.